I put this one off as I was going to do a seperate blog post for every class, I just decided to wait and do them all in one fel swoop. I know that the changes aren't final or anything close to that but I'll take them as they are now. I also know that Paladin changes haven't been released, so I'll give them their own post next week. I will be scoring each class with a score out of 5 without using too much bias... here we go!
Shaman
Ah yes, the first of our class change posts from Blizzard... I wasn't expecting anything like this! First off it's very nice that they are attempting to make certain specs/classes able to play how they should be, in this case adding a melee attack for low levels so that you don't feel like some sort of elemental shaman caught in role limbo. At low levels as well you'll be getting another middle ground single target heal... I don't really see why this is needed but alright, more buttons to press can be a good thing. The changes to fire totems as well is a bit overdue, and a very nice perk.
Into the new stuff.... badass sums it up. Walking and casting? Awesome. Big damage AoE AND Big healing AoE? Awesome! The dynamic of actually having to watch your mana again is a massive step in the right direction, and the high mastery bonus that makes your heals heal more on low health targets is just cool as well.
Overall this one is my favorite one, they had the coolest changes by a pretty good margin at least in my opinion. I played a resto shaman through All of my BC raiding days and into late ulduar as well. I lost interest in it when WoTLK came around but maintained the char because my guild needed a healer. This makes me want to play it again (but not right now. The biggest downside to this class change preview is that its the best one and also the first one, it got me really excited to see the rest of them but I was subsequently disappoint with almost all others. 5/5
Warlock
Hey guess what? You got green fire and your hellfire doesn't hurt you anymore! Warlocks rejoice, the years long source of your tears has been answered! I haven't played a lock in a bit of time but I know enough to know that the soul shard overhaul is LONG overdue... I am a little confused by the new system still, but this is a step up regardless. All dots crit/haste, banes instead of curses, drain soul refreshing dots are all amazing upgrades on your already existing mechanics.
The 3 new abilities all seem awesome, especially Fel Flame. Refreshing dots on an instant cast is so nice, and it'll be a nice nuke (hopefully) for Aff locks to spam when needed. The other 2 are self buffing spells that are always a welcome change. Cooldowns are awesome.
This one was good too, not as great as Shaman, but there was definitely a lot of stuff that needed addressing and was addressed. 4/5
Priest
I was totally pumped for this one as I stopped playing my lovely priest only about a month or so ago. Yet another heal to use, just like Shaman I don't see the point but I'll go with it anyway. Removing spirit buffs seems a little weird but I suppose I understand it... I just want to know if Wisdom and Mana totem are being removed... no? I didn't think so thus I don't understand why our mana regen buff is. No more +Hit from Misery.... nooooo. I get it, but it still sucks :(
Now that all of the QQ is out of the way. ALL HOTS AND DOTS HASTED! Yes! The hasting of a couple of DoTs last patch was an amazing upgrade, this will just be the icing on the cake. Shadow Word: Death as a potential execute is awesome. A nuke... finally. This Mind Spike is so long overdue its not even funny. And yay for a bit of help regarding spell lockout! Inner Will is alright, but I'd use Inner Focus still every time. They mentioned making Holy more dynamic to play... this doesn't make sense to me as its already the most dynamic healing class to play (imo).
This part gets its own rant. Life Grip. What are they thinking? I can see the good intentions and it sounds like a lot of fun but this one should NOT make it live. Griefers inc! Or just idiots who "oops pressed the wrong button" are going to kill us all. A scenario for you all, if you don't mind. Bob the priest is healing an Onyxia run, hes Disc and his raid has him healing the tank. Bob accidentally hits Life grip and pulls the tank where he is standing, Onyxia being pissed off at Jim the tank follows him and cleaves everyone she runs through and tail swipes the rest. Jim tries to reposition her but most of the raid already died. I'll wait and see how this one plays out on live to see if there are safety measures but so far I'm dreading this one. 3.5/5
I'm going to eat lunch and take a break from this, part 1 complete. Stay tuned for day 2... DK Warrior Rogue!